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Fun Track

PostPosted: Fri Mar 07, 2008 6:20
by jbalat
Do you have any intention of creating a fun track ?

What I am thinking about is some crazy jumps that go almost straight up then into a stall turn, flick the back end around and down another ramp.. Or a high jump that takes you up to a sky level or through hoops in the air ???

BTW.. Any word on multiplayer yet ? I'm getting bored of COD4 on Wednesday nights...

Re: Fun Track

PostPosted: Fri Mar 07, 2008 11:53
by Etienne
Upcoming tracks will be more crazy, so you should have more fun with them. :)
A multiplayer beta update should be available in march.
We are currently finalizing the current update, fixing the new bugs, so the multi should come soon after that, but don't worry, you'll be informed :mrgreen:

Re: Fun Track

PostPosted: Sun Mar 09, 2008 8:04
by jbalat
Thanks Etienne, I look forward to it..

Just thought I would give you guys some feedback, I think it is good to know whether good or bad. I really want this game to be a hit...

I have been playing NSR the last couple of days with friends on 37" LCD with XBox360 wireless controller.

Day 1. My brother said the game was ok (38yo). He is not really into games. However he would like to see more tracks where you could better utilise the flying functionality of the cars since this is what makes this game unique. His comments were that he could have driven around these tracks with a V8 racing car or rally car and there wouldnt be too much difference. When I put on TM-U (Island) he preferred playing that instead. More speed, a lot more to see on the screen, more air time...

Day 2. I had a bunch of young kids playing (10yo). In a way they agreed with my brother in that they only wanted to play the JUMP IT UP track so they could fly as high as they can off the ramps. They loved it. I couldn't get them off. They have an XBox360 at home and they would definitely buy the game if it came out on XBox since they don't own a games pc

Re: Fun Track

PostPosted: Sun Mar 09, 2008 12:17
by Etienne
jbalat wrote:His comments were that he could have driven around these tracks with a V8 racing car or rally car and there wouldnt be too much difference.

Has he tried the "Red Run" or "Hot Rusk Reverse" tracks with an Air-XS ? I don't think you could do jumps like that with a V8 racing car or rally car.
But we're not doing a flying simulator either :lol: . Flying is not the only thing in NSR, it's just one aspect of the game.

jbalat wrote:When I put on TM-U (Island) he preferred playing that instead. More speed, a lot more to see on the screen, more air time...

This is just the beginning of NSR's life, it will improve. But TM and NSR have a really different approach. In the end it will always be a question of taste as well.

jbalat wrote:In a way they agreed with my brother in that they only wanted to play the JUMP IT UP track so they could fly as high as they can off the ramps. They loved it. I couldn't get them off. They have an XBox360 at home and they would definitely buy the game if it came out on XBox since they don't own a games pc

Cool, it's true that kids usually like NSR very much. In France we say that truth comes very often from the mouth of children :lol:
We would love to see NSR on the Xbox too, but apart from (small) technological problems, getting published on consoles is another story...
We'll see that when we have multiplayer working...

Re: Fun Track

PostPosted: Mon Mar 24, 2008 8:06
by koltafeuille
Etienne wrote:A multiplayer beta update should be available in march.
,you'll be informed :mrgreen:

we have notice that point :mrgreen:

Re: Fun Track

PostPosted: Tue Mar 25, 2008 1:47
by Mooks
koltafeuille wrote:
Etienne wrote:A multiplayer beta update should be available in march.
,you'll be informed :mrgreen:

we have notice that point :mrgreen:


Yes ;) I hope this will happen as soon as possible... In march? hmmmm, approximatively seven days for the beta version, yihaaaaaaaa !!! :)

Re: Fun Track

PostPosted: Tue Mar 25, 2008 23:46
by jbalat
5 days to go !!!!

Re: Fun Track

PostPosted: Wed Mar 26, 2008 0:23
by Etienne
hmmmmmm, you're gonna have to pray guys :mrgreen:

Re: Fun Track

PostPosted: Wed May 07, 2008 1:19
by jbalat
If you get into some fun and weird tracks..

Can you include a simple Drifting Track with some nice tight slippery turns...
Dont know if your physics engine is capable of this ??