Hmm, a missile would be a bit radical I think !
In Game Seed we like to do things step by step, and to stay on one thing until we think it's good.
That's what we've done with the solo mode. We've thought : what's the point of putting multi-player modes if the solo modes don't work ?
We're gonna do the same with multi-player modes. We want the classical multi-player modes to work well before putting weapons and other nasty things in place.
But I must admit that after a few mad Lan tests on NSR, I wouldn't be against putting some riffle guns and oil or smoke screens from time to time.
I'm a old fan of Spy Hunter (the original 2D top view arcade version), and all I can say is that some day this game will also be one of the few games that inspired me...